If you do, you may cast another target exiled spell you control with warp of the same type for no cost until end of turn.The initial spell does not resolve.)ĭestroy all creatures, then return all creatures destroyed this way to the battlefield under your control at the beginning of your next turn. Warp is an ability I created, reading (When you cast this spell from your hand, you may exile it. (P) is purple, a color I created in a personal idea set as 'evil blue' and entirely anti-multi-colored. Whenever Earthshaker Wurm attacks, tap up to three target permanents.(4/4) Whenever Chasm Hydra is dealt damage, put that many +1/+1 counters on it, after damage is applied.other creatures you control have hexproof.(4/4) (>): take control of target creature until end of turn. 15 ][ Put an emblem on the field with 'You may cast exiled cards with warp you own.' 1 ][ shuffle target card from your graveyard into your library. Also probably an anti-counterspell clause if I can physically fit it on the cards.+3 ][ exile the top three cards of your library. These cards definitely need a balance pass. It fits more if they show up, have a crushing effect, and then vanish again. (I do have to thank that thread I read for the idea of doing the Endbringers as a sorcery, not a creature. Shuffle Rise of the Behemoth into its owner’s library. Destroy up to three target noncreature permanents. Rise of the Behemoth deals 5 damage to each opponent and to each creature they control. Shuffle Descent of the Simurgh into its owner’s library. This turn, you may play cards exiled this way without paying their mana costs. Then look at the top three cards of that player’s library, exile any number of them, and put the rest on top of that library in any order. Look at target opponent’s hand and exile a card from it. I'm also not sure if I should move flying into the list, maybe in exchange for dropping the mana cost by 1.) Might change double strike down to first strike, because it feels like a dominating option. Eidolon gains those abilities until your next upkeep. I do think I managed to capture the feel of "only two settings - helpless or NUCLEAR FUSION," at least.)Īt the beginning of your upkeep, choose up to three of the following abilities: Deathtouch, double strike, hexproof, indestructible, lifelink, trample, vigilance. (This is honestly a pretty straightforward design. That creature can't be regenerated this turn. , T: Sundancer deals 13 damage to target creature. Not really a fan of most of them, though. Today I actually went into a Worm thread on SB for the first time in a while, and apparently everyone's creating custom cards now. It gains hexproof and any single damage done to it which is higher than 1 is neutralized.Ĭlick to shrink.Thanks. If Symbionte would be destroyed, exiled or put back on the hand due to an effect, turn the effect on the controlled creature.Īnd one of these nifty personal energy shields.Ībility: Pay 3 Blue mana to equip this artefact on a target creature. Symbionte cannot attack while Controlling a creature and can only control one creature. I had an idea for a Goa'uld Symbionte Card.Ībility: Pay X to take control of creature of choice, where the sum of power and thoughness equals or is lower than X. I think it would help anyone interested and give People that don't have the Chance to Play the game the possibility to get a Feeling of what is suitable and what is overpowered/too weak. Who else has made any MtG Cards in one of these Card makers or another? What did you make and so on. While one of the sites has a Forum, it doesn't appear to be very active.Īs said before, I made an account and have created one Card for a fanfic I started a short time ago. So I thought it could be good to make a thread on here to talk about these Cards. Played the MtG Duel of Planeswalkers 20 Demo to get a feel for it and made an account on the Cardsmith site (First link above.) under the same Name as here. I don't have all that much experience with Magic, though it appears to be interesting. So I have discovered a couple of Card Makers that let you use your imagination to create whatever you want.
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